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CULTURE: EDITION 2

Setting the Stage

Nikki Freyermuth

While creating a scene for an upcoming Palo Alto High School theater production, the directors and set-makers try their hardest to make each audience member feel like they are a part of the play. The set-makers create amazing pieces of art and construction to go on the stage and make an ordinary black floor turn into an incredible scene from a play.

 

Concert Do's and Don't's

Nolan Ward

Going to a concert? C Magazine has some tips for you! From what to eat to who to bring and how to prepare, Nolan's do's and don't's offer guidance for adequate preparation for a fun night at a concert. 

Glassblowing

Samantha Newell, Sophia Moss, Pauline Na

Glassblowing was introduced to Palo Alto High School by former art teacher David Camner in 2002. Nowadays, this art program is nationally recognized.

Paly is one of the few high schools in the country that provides  this unique art class to its students. Upon introduction,  glassblowing sparked a an interest in the art community.​ The program continues to expand each year, but still hardly anyone outside of the art community knows who these talented students are.​

Cantor Museum

Julia Poppy

Palo Alto citizens are fortunate enough to live only few minutes away from the world class art at Stanford University’s Cantor Arts Center. The Cantor has collections ranging from European to American, Asian and African to Native American and Modern as well as Contemporary art. However, the Cantor Museum is perhaps best known for its outdoor art collection, which includes works in a wide variety of media. The Cantor Arts Center is open Wednesday through Sunday from 11 a.m. to 5 p.m. Though it boasts friendly docents, scrumptious food and intellectual masterpieces, the Cantor Arts Center is best known for its world class art, making it one of Stanford’s best treasures.

Borderlands 2: The Review

Matt Morton

To understand what makes Borderlands 2 a unique and enjoyable game, you need to know a bit about the first Borderlands.

Back in 2009, when Gearbox Software and 2K Games released Borderlands, it was an amazing game for a wealth of reasons. The sketchy cell-shaded graphics made the art memorable and immediately recognizable, and the morbid but quirky humor actually elicited a few good laughs. The game’s cooperative elements were well balanced, with none of the four playable characters holding unfair advantages over the others.


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